Molded in 3ds max
Textured created in Photoshop
Materials in Vray
Rendered in Vray
Molded in 3ds max
Textured created in Photoshop
Materials in Vray
Rendered in Vray
Environment design,
Modeled in 3DS Max,
Textured and lit in Unity
Environment design,
Modeled in 3DS Max,
Textured and lit in Unity
Molded in 3ds max
Textured created in Photoshop
Materials in Vray
Rendered in Vray
Molded in 3ds max
Textured created in Photoshop
Materials in Vray
Rendered in Vray
Managed Water Shader,
Particles created in Cascade,
Lighting in Unreal Engine,
Environment design
Molded in 3ds max
Textured created in Photoshop
Materials in Vray
Rendered in Vray
Composited and painted in Photoshop
Modeled, Lit, and rendered in 3DS Max
Modeled, textured, and lit in 3DS Max
Environment and Vehicle in 3ds Max,
Lit, Textured, and rendered in Corona
Environment and vehicle modeled in 3ds max.
Textured and lit in Corona
Modeled in 3ds max.
Lit and textured in Corona
Molded in 3ds max
Textured created in Photoshop
Materials in Arnold
Rendered in Arnold
Product Design (inspired by Zero Sugar Monster Can)
Modeled in 3DS Max,
Textured and lit in Arnold,
Touched up in Adobe Photoshop
Modeled and Animated in C4D
Modeled in 3DS Max,
Textured and lit in Corona
Environment design,
Modeled in 3DS Max,
Textured and Lit in Arnold
Environment design,
Molded in 3DS Max,
Textured and lit in Unreal Engine 5,
Particles (Fire, Fireflies, Smoke) created in Niagra
Environment design,
Molded in 3DS Max,
Textured and lit in Unreal Engine 5
Particles (Fire, Fireflies, Smoke) created in Niagra
Modeled in 3DS Max,
Textured and Lit in Mental Ray
Background added in Adobe Photoshop
Modeled in C4D
Textured and Lit in Corona
Lighting and Texturing in Unreal Engine 4,
Extensive Blueprint coding in Unreal Engine 4
Environment design,
Modeled in 3DS Max,
Textured and Lit in Arnold
Modeled in 3ds Max
Textured and lit in Vray
Environment Design,
Modeled, textured, and lit in 3DS Max,
Modeled in C4D,
Textured and lit in Corona
Modeled in 3DS Max,
Textured and lit in 3ds max Corona
Rendered in Corona
Molded in 3DS Max
Textured and lit in 3DS Max in Corona
Modeled, Rendered, and lit in C4D
Environment Design
Modeled, textured, and lit in 3DS Max,
Modeled in C4D,
Rendered in Corona
Modeled in C4D,
Lit and Textured in Corona