Molded in 3ds maxTextured created in PhotoshopMaterials in VrayRendered in Vray
Environment design,Modeled in 3DS Max,Textured and lit in Unity
Managed Water Shader,Particles created in Cascade,Lighting in Unreal Engine,Environment design
Molded in 3ds maxTextured created in PhotoshopMaterials in VrayRendered in VrayComposited and painted in Photoshop
Modeled, Lit, and rendered in 3DS Max
Modeled, textured, and lit in 3DS Max
Environment and Vehicle in 3ds Max,Lit, Textured, and rendered in Corona
Environment and vehicle modeled in 3ds max.Textured and lit in Corona
Modeled in 3ds max.Lit and textured in Corona
Molded in 3ds maxTextured created in PhotoshopMaterials in ArnoldRendered in Arnold
Product Design (inspired by Zero Sugar Monster Can)Modeled in 3DS Max,Textured and lit in Arnold,Touched up in Adobe Photoshop
Modeled and Animated in C4D
Modeled in 3DS Max,Textured and lit in Corona
Environment design,Modeled in 3DS Max,Textured and Lit in Arnold
Environment design,Molded in 3DS Max,Textured and lit in Unreal Engine 5,Particles (Fire, Fireflies, Smoke) created in Niagra
Environment design,Molded in 3DS Max,Textured and lit in Unreal Engine 5 Particles (Fire, Fireflies, Smoke) created in Niagra